Reviewed games / Atyrau Open 2026, Masters, round 5

Artiom Stribuk vs Pranav Anand: game review

Artiom Stribuk won on 16 October 2026, in the King's Indian Attack. Stockfish 19 reviewed every move of both players at depth 18, double-checked the sharp moments deeper, and labelled each one from Brilliant to Blunder.

The board after 18…Qc8, with both players' accuracy
Artiom Stribuk 250484.6
Pranav Anand 260685.2
Artiom StribukLabelPranav Anand
4!Great1
15Best20
2Excellent3
4Good0
10Book10
3?!Inaccuracy2
0?Mistake2
1??Blunder1

Key moments

The Brilliant and Great moves, and the costliest mistakes, as the review explains them.

18…Qc8: Great

18…Qc8! The only good move here: every alternative is clearly worse.

  • Moves the attacked queen to safety.
  • The next best move, 18…Rc8, would drop Black's winning chances from 59% to 45% (+0.52).
  • 18…Qc8 gets the queen out of the way of Bxd8.
  • White was threatening Bxd8, winning the queen for a bishop. The queen steps away.
  • White answers 19.Nd5, winning a bishop for a pawn.
  • After 19.Nd5 Bd6 20.Rxa1 Bxc7 21.Nxc7 Rxb2 22.d5, the bishops are traded and Black is two pawns down (−0.96).

22…Nxb3: Mistake

22…Nxb3 is a mistake: Black's winning chances go from 71% to 53%.

  • White answers 23.axb3, which takes the knight on b3.
  • After axb3, White wins 3 points of material within 2 moves.
  • Better was 22…Qd7 (−2.47): connects the rooks: development is complete and they can now support each other.

Better: 22…Qd7 connects the rooks and activates the queen. After 23.Rxa1 Rbc8 24.Bb7 Qxc7 25.Bxc8 Qxc8 26.Qxc8 Rxc8 27.Re1, the queens come off and Black is two pawns down (−2.47).

25.Bf1: Great

25.Bf1! The only good move here: every alternative is clearly worse.

  • Moves the attacked bishop to safety.
  • The next best move, 25.Bh1, would drop White's winning chances from 50% to 37% (−1.48).
  • 25.Bf1 gets the bishop out of the way of …fxg2.
  • Black was threatening …fxg2, winning the queen for a rook. The bishop steps away.
  • Black answers 25…Nd7, winning a pawn.
  • After 25…Nd7 26.Qa5 Rxb3 27.Ne6 Re8 28.Ng5 Rxe1 29.Qxe1 Rb6, the rooks are traded and White is a pawn down (0.00).

29.Re7: Great

29.Re7! The only good move here: every alternative is clearly worse.

  • The rook reaches the seventh rank, where 3 pawns sit and the king is cut off on the back rank.
  • Attacks the queen.
  • The next best move, 29.d6, would drop White's winning chances from 44% to 25% (−3.03).
  • 29.Re7 threatens Rxd7, winning the queen for a rook, and stops …Rxc7.
  • It threatens Rxd7, winning the queen for a rook, so Black has to spend the next move on it.
  • Black was threatening …Rxc7, winning the queen for a rook. Re7 takes care of it.

31.b5: Great

31.b5! The only good move here: every alternative is clearly worse.

  • Gains space: the pawn on b5 cramps Black's pieces behind it.
  • The next best move, 31.d6, would drop White's winning chances from 51% to 33% (−1.93).
  • 31.b5 stops …Qxb4.
  • Black was threatening …Qxb4, winning a pawn. b5 takes care of it.
  • The engine's plan continues with Re6 and Re3: this move is the first step.
  • Black answers 31…Qd1, pinning the bishop on f1 to the king, leaving White with an isolated pawn on b5.

32.bxa6: Blunder

32.bxa6 is a blunder: White's winning chances go from 51% to 12%.

  • Black answers 32…Qd1, which pins the bishop on f1 to the king: it can't move at all.
  • Better was 32.d6 (+0.14), which pushes the passed pawn to d6, close to promotion.

Better: 32.d6 threatens d7, winning a pawn, picking it up with 33.Nxa6, and pushes the passed pawn to d6. Engine line: 32…Rxb5 33.Qc4 Rbb8 34.d7 Rd8 35.Nxa6 Ra8 (+0.14).

32…Ne4: Blunder

32…Ne4 is a blunder: Black's winning chances go from 88% to 11%.

  • White answers 33.Qe3, which attacks the f3 pawn, which is undefended.
  • Better was 32…Qd1 (−5.40), which pins the bishop on f1 to the king: it can't move at all.

Better: 32…Qd1 pins the bishop on f1 to the king. After 33.Qc4 Rb1 34.d6 Qxd6 35.Qf7 Rg8, Black comes out a pawn up (−5.40).

33.Qe3: Great

33.Qe3! The only good move here: every alternative is clearly worse.

  • Attacks the f3 pawn, which is undefended.
  • Moves the attacked queen to safety.
  • The next best move, 33.Qc4, would drop White's winning chances from 89% to 8% (−6.47).
  • 33.Qe3 stops the mate threat …Qxf1+.
  • Black was threatening …Qxf1+, with mate in 3. Qe3 takes care of it.
  • Black answers 33…Rb4, leaving White with an isolated pawn on a7.

The opening

King's Indian Attack (A07)

  • Both sides followed opening theory up to 10…Bf5: 20 moves in all, 10 by White and 10 by Black.
  • Theory runs out after 10…Bf5: too few games between strong players reached this position to go further.

Every move

The moves from the official broadcast on Lichess (the game), each with its label. Step through them on the board for the engine lines and an explanation of every move.

  1. 1.Nf3d5
  2. 2.g3Nc6
  3. 3.d4Bf5
  4. 4.c4e6
  5. 5.Bg2Nb4
  6. 6.O-ONc2
  7. 7.cxd5Nxa1
  8. 8.e4Bxe4
  9. 9.dxe6fxe6
  10. 10.Nc3Bf5
  11. 11.Nh4Nf6
  12. 12.Nxf5exf5
  13. 13.Bxb7Rb8
  14. 14.?!Bg2Be7
  15. 15.Qa4+?Nd7
  16. 16.?!Bf4O-O
  17. 17.Qc4+Kh8
  18. 18.Bxc7!Qc8
  19. 19.Nd5Bd6
  20. 20.b3Bxc7
  21. 21.Nxc7Nb6
  22. 22.?!Qc5?Nxb3
  23. 23.axb3f4
  24. 24.Re1?!f3
  25. 25.!Bf1Nd7
  26. 26.Qc4Nf6
  27. 27.d5Qd7
  28. 28.Qc5Rfc8
  29. 29.!Re7?!Qf5
  30. 30.b4Qb1
  31. 31.!b5a6
  32. 32.??bxa6??Ne4
  33. 33.!Qe3Rb4
  34. 34.a7Ra4
  35. 35.a8=QRcxa8
  36. 36.Nxa8Kg8
  37. 37.Qxf3Qxf1+
  38. 38.Kxf1Nd2+
  39. 39.Kg2Nxf3
  40. 40.Nb6

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