Reviewed games / Chess.com blitz
mishanick vs Hikaru: game review
mishanick won on 20 October 2026, in the Queen's Gambit Declined: Exchange Variation, Positional Variation. Stockfish 19 reviewed every move of both players at depth 18, double-checked the sharp moments deeper, and labelled each one from Brilliant to Blunder.
| mishanick | Label | Hikaru |
|---|---|---|
| 1 | Brilliant | 0 |
| 2 | Great | 0 |
| 25 | Best | 23 |
| 6 | Excellent | 9 |
| 5 | Good | 5 |
| 9 | Book | 9 |
| 6 | Inaccuracy | 5 |
| 1 | Mistake | 1 |
| 0 | Miss | 1 |
| 0 | Blunder | 1 |
Key moments
The Brilliant and Great moves, and the costliest mistakes, as the review explains them.
16.Bh4: Great
16.Bh4! The only good move here: every alternative is clearly worse.
- Pins the knight on f6 to the queen.
- The next best move, 16.dxc5, would drop White's winning chances from 70% to 54% (+0.46).
- 16.Bh4 stops …cxd4.
- Black was threatening …cxd4, winning a pawn. Bh4 takes care of it.
- Black answers 16…Nc7, opening the line of the bishop on c8 to the h3 pawn.
- Engine line: 16…Nc7 17.Bh7+ Kf8 18.Rad1 cxd4 19.exd4 Be7 (+2.25).
21.Nxd5: Brilliant
21.Nxd5!! A real sacrifice: White gives up material and the engine still rates it best.
- Puts the knight on d5 where it can be taken.
- Taking is too dangerous: Black's best reply is 21…Bh4 22.Qe3 Be6 23.Be4 instead (the engine rates it +0.22).
- Takes the pawn on d5.
- 21.Nxd5 wins a pawn and threatens Bh7+, with a dangerous check.
- Takes the d5 pawn and wins a pawn once the captures settle.
- It threatens Bh7+, with a dangerous check, so Black has to spend the next move on it.
- The idea: 21.Nxd5!! gives up the knight on e5 to stay in the game: after it White holds the balance (+0.22); anything else leaves White a little worse (−1.32).
- What White gives up: The knight on e5 is attacked by the knight on c6, the bishop on f6 and the rook on e8, and 21.Nxd5 doesn't save it. That's a knight on offer.
- What it does instead: It takes the d5 pawn first. Now Black can take only one of the two: the knight on d5 or the knight on e5.
- If Black takes the knight: 21…Qxd5 is met by 22.Bh7+. Then 23.Rxd5 takes the queen on d5, and 24.Rc5 adds pressure on the knight on c6. White ends up a piece and a pawn ahead: White is clearly better (+2.37).
- If Black takes the knight: 21…Nxe5 is met by 22.fxe5, taking the knight on e5 and threatening Nxf6+, with a dangerous check. Then 23.Nb6 threatens Bh7+, winning the queen for 8 points of material, and 24.Bh7+ gives check. White ends up a pawn ahead: White is a little better (+1.47).
- Black's best try: Black's best is to leave the knight alone and play 21…Bh4. White answers 22.Qe3, and the queen on f2 gets away. Then 23.Be4 threatens Nb6, winning a rook, and 24.Nb4 threatens Rxd8, winning the queen for a rook. White ends up two pawns ahead: White holds the balance (+0.22).
- Why not save the knight first?: Saving it with 21.Nf3, the best way to do that, is clearly weaker (−1.32 against +0.22). Black answers 21…Bxc3, taking the knight on c3. That would leave White a little worse.
23…Bxe5: Mistake
23…Bxe5 is a mistake: Black's winning chances go from 50% to 35%.
- White answers 24.Nxa8, which takes the rook on a8.
- After Nxa8, White wins 2 points of material within 3 moves.
- Better was 23…Bh4 (0.00), which attacks the queen.
Better: 23…Bh4 threatens …Bxf2+, winning the queen, and gets the bishop out of the way of exf6. Engine line: 24.Qc5 Be7 25.Bh7+ Kh8 26.Qa5 Qc7 (0.00).
25.Be4: Mistake
25.Be4 is a mistake: White's winning chances go from 62% to 51%.
- Black answers 25…Bxa2, which takes the pawn on a2.
- After Bxa2, Black wins 1 point of material within 2 moves.
- Better was 25.b3 (+1.33), which protects the a2 pawn, which was hanging.
Better: 25.b3 protects the a2 pawn. Engine line: 25…g6 26.Be4 Qc8 27.Qe3 Bb8 28.Qb6 (+1.33).
25…Qc8: Miss
25…Qc8 misses the chance 25.Be4 gave: Bxa2 would have punished it. Black's winning chances go from 49% to 36%.
- White answers 26.b3, which takes c4 away from the Black queen on c8.
- Better was 25…Bxa2 (+0.09), which takes the pawn on a2.
Better: 25…Bxa2 wins a pawn. Engine line: 26.Kh1 Be6 27.Qb6 Qb8 28.Bxb7 a5 (+0.09).
54…Kh5: Blunder
54…Kh5 is a blunder: Black's winning chances go from 49% to 8%.
- White answers 55.Rxf4, which takes the bishop on f4.
- After Rxf4, White wins 3 points of material within 2 moves.
- Better was 54…Be5 (+0.12).
Better: 54…Be5 prepares …Bd6 and …Kf7. Engine line: 55.Rc4 Bd6 56.Kc3 Kf7 57.Kb3 Ke6 (+0.12).
55.Rxf4: Great
55.Rxf4! The only good move here: every alternative is clearly worse.
- Takes the bishop on f4.
- The next best move, 55.Ke2, would drop White's winning chances from 92% to 53% (+0.29).
- 55.Rxf4 wins a bishop.
- Takes the bishop on f4 and wins a bishop once the captures settle.
- It prepares Rc4: the rook clears the way.
- Black answers 55…Rb8.
The opening
Queen's Gambit Declined: Exchange Variation, Positional Variation (D35)
- Both sides followed opening theory up to 9…h6: 18 moves in all, 9 by White and 9 by Black.
- Theory runs out after 9…h6: too few games between strong players reached this position to go further.
Every move
The moves from Chess.com (the game), each with its label. Step through them on the board for the engine lines and an explanation of every move.
- 1.d4d5
- 2.c4e6
- 3.Nc3Nf6
- 4.cxd5exd5
- 5.Bg5Be7
- 6.e3O-O
- 7.Bd3Re8
- 8.Qc2Nbd7
- 9.Nf3h6
- 10.Bf4c6
- 11.O-ONf8
- 12.h3Bd6
- 13.Ne5Ne6
- 14.Bg3a6
- 15.f4c5
- 16.Bh4Be7
- 17.Rad1cxd4
- 18.exd4Nxd4
- 19.Qf2Nc6
- 20.Bxf6Bxf6
- 21.Nxd5Be6
- 22.Nb6Nxe5
- 23.fxe5Bxe5
- 24.Nxa8Qxa8
- 25.Be4Qc8
- 26.Bd5b5
- 27.b3Bxd5
- 28.Rxd5Qe6
- 29.Rfd1Kh7
- 30.Qf3Re7
- 31.Qe4+g6
- 32.Kh1Qf6
- 33.Qf3Qxf3
- 34.gxf3Kg7
- 35.Re1Kf6
- 36.Kg2g5
- 37.Re4Kf5
- 38.h4f6
- 39.hxg5hxg5
- 40.a4bxa4
- 41.Rxa4Rc7
- 42.Rd3Rc6
- 43.Kf2Rc2+
- 44.Ke1Rc6
- 45.Kd1Kg6
- 46.Ke2Kf5
- 47.Ke1Rc1+
- 48.Ke2Rc6
- 49.Rc4Rb6
- 50.Kd2Re6
- 51.Rd5Kg6
- 52.Kd3Bf4
- 53.Re4Rb6
- 54.b4Kh5
- 55.Rxf4
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