Reviewed games / 5th Chinese Chess Rapid Tournament 2026, Main Event 正赛, Round of 16 | Game 2

Tong(QD) Xiao vs Chongsheng Zeng: game review

Tong(QD) Xiao won on 3 November 2026, in the King's Indian Attack. Stockfish 19 reviewed every move of both players at depth 18, double-checked the sharp moments deeper, and labelled each one from Brilliant to Blunder.

The board after 26…hxg3, with both players' accuracy
Tong(QD) Xiao 247681.6
Chongsheng Zeng 247584.4
Tong(QD) XiaoLabelChongsheng Zeng
0!Great2
27Best24
3Excellent6
6Good7
4Book4
4?!Inaccuracy2
3?Mistake2
0??Blunder1

Key moments

The Brilliant and Great moves, and the costliest mistakes, as the review explains them.

26.Nd3: Mistake

26.Nd3 is a mistake: White's winning chances go from 42% to 24%.

  • Black answers 26…hxg3, which takes the pawn on g3.
  • Better was 26.Bxe4 (−0.86), which takes the knight on e4.

Better: 26.Bxe4 wins a rook for a piece and a pawn. After 26…fxe4 27.Rc3 hxg3 28.Bxg3 Rxf4 29.Bxf4 Bxf4 30.Qf1, White comes out a pawn up (−0.86).

26…hxg3: Great

26…hxg3! The only good move here: every alternative is clearly worse.

  • Takes the pawn on g3.
  • Pushes a pawn towards the White king, to pry open lines in front of it.
  • The next best move, 26…Bxd3, would drop Black's winning chances from 76% to 63% (−1.39).
  • 26…hxg3 trades pawns.
  • Trades pawns: trading pieces when ahead brings the win closer.
  • Leaves White with an isolated pawn on h2: a long-term weakness.

31.Bxe4: Mistake

31.Bxe4 is a mistake: White's winning chances go from 24% to 8%.

  • Black answers 31…fxe4, which takes the bishop on e4.
  • After fxe4, Black wins 3 points of material within 2 moves.
  • Better was 31.Bg1 (−3.12).

Better: 31.Bg1 prepares Rxe4 and Kf2. Engine line: 31…Rh1 32.Rxe4 fxe4 33.Bxh1 Qxh1 34.Kf2 (−3.12).

35…Rxg1: Mistake

35…Rxg1 is a mistake: Black's winning chances go from 100% to 88%.

  • White answers 36.Qxg1, which takes the rook on g1.
  • After Qxg1, White wins 5 points of material within 2 moves.
  • Better was 35…d4 (−14.74): the pawn kicks the rook on c3, which has to move.

Better: 35…d4 wins a bishop for a pawn, picking it up with 38…Qxh2+, and threatens …Qh2+, winning a rook for a pawn, picking it up with 37…Qxg1+. After 36.Qf1 e3+ 37.Rxe3 Rh2+ 38.Bxh2 Qxh2+ 39.Ke1 dxe3 40.Rb2 Qxg3+ 41.Kd1, Black comes out a piece up (−14.74).

36…d4: Great

36…d4! The only good move here: every alternative is clearly worse.

  • Attacks the rook on c3, which is undefended.
  • Takes e3 away from the rook on c3.
  • The next best move, 36…e3+, would drop Black's winning chances from 89% to 67% (−1.87).
  • 36…d4 wins a rook for a pawn, picking it up with 37…dxe3+.
  • Sets up a sequence and wins a rook for a pawn once the captures settle, picking it up with 37…dxe3+.
  • White answers 37.Re3, leaving Black with an isolated pawn on e4.

45…Re6: Mistake

45…Re6 is a mistake: Black's winning chances go from 93% to 76%.

  • White answers 46.Qd2.
  • Better was 45…Rxe5 (−6.97), which takes the pawn on e5.

Better: 45…Rxe5 wins two pawns and threatens …Qe3#, with mate in 1. After 46.Rd6+ Re6 47.Rxe6+ Bxe6 48.Qd8 Qxb4+ 49.Ke3, the rooks are traded and Black comes out two pawns up (−6.97).

46.e4: Mistake

46.e4 is a mistake: White's winning chances go from 24% to 7%.

  • Black answers 46…Bd3: adds a attacker on the e4 pawn: 2 attackers against 2 defenders.
  • Better was 46.Qd2 (−3.20).

Better: 46.Qd2 threatens Qxc3, winning the queen for a rook, and stops the mate threat …Bxe2. After 46…Qa1 47.Qd1 Qxd1 48.Rxd1 Bxe2 49.Rd8, the queens come off and White is a pawn down (−3.20).

46…Qf3+: Blunder

46…Qf3+ is a blunder: Black's winning chances go from 93% to 9%.

  • White answers 47.Qxf3, which takes the queen on f3.
  • After Qxf3, White wins 4 points of material within 6 moves.
  • Better was 46…Bd3 (−7.18): adds a attacker on the e4 pawn: 2 attackers against 2 defenders.

Better: 46…Bd3 stops exf5+. After 47.Rxd3 Qxe5+ 48.Ke3 Qxg3+ 49.Kd2 Qxd3+ 50.Kxd3 Rd6+, Black is the exchange plus a pawn down (−7.18).

The opening

King's Indian Attack (A07)

  • Both sides followed opening theory up to 4…b5: 8 moves in all, 4 by White and 4 by Black.
  • Theory runs out after 4…b5: too few games between strong players reached this position to go further.

Every move

The moves from the official broadcast on Lichess (the game), each with its label. Step through them on the board for the engine lines and an explanation of every move.

  1. 1.Nf3d5
  2. 2.g3Nd7
  3. 3.d4e6
  4. 4.Bg2b5
  5. 5.a4b4
  6. 6.c4bxc3
  7. 7.Nxc3Ngf6
  8. 8.O-OBe7
  9. 9.Bf4c6
  10. 10.a5Ba6
  11. 11.Qa4Rc8
  12. 12.Rfc1O-O
  13. 13.b4Ne4
  14. 14.Rab1f5
  15. 15.?!Rc2g5
  16. 16.Bc1h6
  17. 17.Ne1Nxc3
  18. 18.Rxc3Bb5
  19. 19.Qd1Bd6
  20. 20.Nd3Qe7
  21. 21.f4g4
  22. 22.Nc5Nf6
  23. 23.Bd2h5
  24. 24.?!Be1?!Ne4
  25. 25.Re3h4
  26. 26.?Nd3!hxg3
  27. 27.hxg3Qh7
  28. 28.Ne5Kg7
  29. 29.Bf2Rf6
  30. 30.Kf1Rh6
  31. 31.?Bxe4fxe4
  32. 32.Bg1Rh1
  33. 33.Kf2Rh8
  34. 34.?!Rc3?!Bxe5
  35. 35.?!dxe5?Rxg1
  36. 36.Qxg1!d4
  37. 37.Rd1e3+
  38. 38.Rxe3dxe3+
  39. 39.Kxe3Qc2
  40. 40.Rd7+Kg6
  41. 41.Qd1Qc3+
  42. 42.Ke4Bc4
  43. 43.f5+exf5+
  44. 44.Kf4Re8
  45. 45.Rd4?Re6
  46. 46.?e4??Qf3+
  47. 47.Qxf3gxf3
  48. 48.exf5+Kg7
  49. 49.Rxc4

More reviewed games

Every reviewed game, newest first.

See your own games like this.

Enter a Chess.com or Lichess username or paste a PGN: free, no account, no daily limit.